Multiplayer VR Duck Shoot

Project Description

This was an internal R&D project to explore the possibilities of creating effective multiplayer experiences in VR. We handled the majority of this project independently, with some input from two other team members on 3D assets and the leaderboard backend. The project was developed in Unity, and we programmed the entire project using C# and the Photon Engine.

Our Role

  • Developed all user interactions, animations, and the frontend leaderboard
  • Implemented all multiplayer elements using the Photon Engine
  • Sourced, edited, and integrated all audio elements